The countries are in need of goods. Satisfy their needs by dragging the cards onto the country with the corresponding request.

You can only send goods to countries that are linked to countries you're in control of - shown in red on the map. Conquer the market in a country by collecting marketing points in that country. You win by either having the most coins at the end of the game or by owning all countries.

• Programming: Pincellox , theChief
• All music and SFX are original, by Mufaya (Yavuz Selim Yorulmaz)

• All art is original, by Jens Steenmetz

StatusIn development
PlatformsWindows, macOS, HTML5
Rated 4.0 out of 5 stars
(10 total ratings)
AuthorsWayfarerGames, Mufaya, Pincellox, Jens Steenmetz
GenreSimulation, Strategy
Made withUnity
Tags2D, Management, Music, Pixel Art, Unity


Windows 29 MB
Mac 34 MB

Install instructions

Download and extract,


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Some feedback in case you do ever revisit - 

The computer should have some delay to responding. As it is, the AI ships things the instant they come in demand, before the good is even visible to the human player. This means it's impossible to actually compete. You can't win by skill (though you can lose through lack of it) - you can only win by being luckier than the AI. Once you realise that it becomes an exercise in frustration.

You should probably also limit the starting countries to ensure a fair-ish amount of connections - who wants to start in Ireland.

(1 edit) (+2)

Amazing! The game might be dead, but another map or at least reworking the connections of the current map would be great, this game is so addictive!, if you could add a mechanic to discard cards it would be neat, I will do my part and share it with all my friends to revive the game.