MNML Tower Defence
A short tower defence game made in about 8 hours for BTP jam #3.
The more towers of the same type you put down, the smaller the radius, which is in keeping with the theme "Less is More".
The style is minimalist, which is the embodiment of "less is more" 🤔
I also spent WAY less time on this than I should have done, so in that way - less time on the game is more winning, right?
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why would you make 4 towers if the more towers you place the less range they have
this game is really good hope u keep updating it
this game was SO satisfying! love the work!
Only thing missing is a wave counter. other than that just an insane amount of bug fixes, for the white glowy circles, the black glowy circles, the radars, the overlapping of circles that is red, the enemies freezing, the range of towers dissapearing, towers not shootin, and more! It seriously was fun though, great job!
I think the enemies freezing is because of clicking next wave twice
also not getting money for killing enemies, which i think happens from killing them when they spawn off screen
Thanks for the feedback - that's really useful 😁 I think a lot of the bugs are either caused by WebGL or me having to do things VERY quickly towards the end. There's a lot of awful jam code in there that'll be cleaned up for a "director's cut" version 😉
I started by putting about 50 of the $150 towers in the same spot on the base. I think that towers on top of eachother is what caused flashing white circles.
Yeah, really fun game until the white screen bug, it also flickered at some point, and i think it had some graphical issues, I played for far too long lol Cool game though!
after a while the the screen just turns white when you selest "next phase":\
Yeah, this is a known bug - I will fix it after the jam rating period is over! Sorry about that 😕
No idea what wave I got to, but really enjoyed the chaos of towers and bullets! 😁Really neat experience, good job on the jam! 🎉